Showing posts with label Crooked Dice. Show all posts
Showing posts with label Crooked Dice. Show all posts

14 July, 2026

Robin Hood Project: The Hooded Man

The final installment of my Robin Hood project features the man himself! I began this project in fall 2025 spurred by the release of a Robin Hood guide by Crooked Dice for their 7TV rules.  While waiting for my copy, I read Pyle's "Merry Adventures of Robin Hood, watched various movies and tv series, and thought about what I could do with the setting.

As I mentioned in the Norman leaders post, I wanted to be able to run multiple scenarios simultaneously so would need plenty of rank-and-file as well as multiples of many of the characters. I started with a set of the characters from Crooked Dice that I bought at the same time as the guide. Then I looked around at other options. Footsore and Conquest both have suitable ranges.  The downside was that Badger Games was out of stock of most of the miniatures I wanted, and ordering direct from both companies to the US has gotten very expensive.  I put off making a decision as long as possible, then by chance Wargames Atlantic released a digital set of Outlaws in early April. I had several sets 3D printed byJohn Leahy at JS Wargamer Printing, who is great to deal with.

Robin of Locksley, Robert of Huntingdon, the Hooded Man, Robin Hood.  By whatever name you choose, he is the main character.  I ended up painting 5 versions just because I could. These 3 are all from the Wargames Atlantic digital set, which has a lot of arm and head options.

Two more Robins. The one on the left is from Crooked Dice. The one on the right is from WA Digital and based on the classic Errol Flynn version of Robin.

Maid Marian presented a problem. I had one from Crooked Dice and made another from the Wargames Atlantic Fantasy Villagers set, using WA Peasant Levy arms. I wanted to make a third but unfortunately I found the WA digital mini design very underwhelming once printed. The head in particular is terrible and I didn't have any other female heads to substitute so I gave up on them.

Three versions of Little John with the required staff. The one on the left is from Crooked Dice, the other two from the Wargames Atlantic digital set. I used the same set of colors on all of them just changing which piece of clothing was which color.  They are sufficiently taller than the other miniatures.

Three versions of Friar Tuck. The one on the left is from Crooked Dice, the other two from Wargames Atlantic.

Two versions of Will Scarlet. The one on the left is from Crooked Dice; the one on the right was made from the Wargames Atlantic 3D prints.

Alan-a-Dale, who first appears as a wandering minstel in the tales and later joins the Merry Men. Three versions using the Wargames Atlantic digital set.  I wasn't planning on making him, but once I saw the arms holding a lyre I couldn't resist.

Much the Miller's Son and the Moor, both from Crooked Dice and resembling the Robin of Sherwood characters.  Much appears in the tales, while apparently RoS is the origin of the Moorish characters who have appeared in several subsequent versions since the 1980s.

Bonus content, 2 boar from Company D that may appear in one of my games.

The outlaws assembled. Nobles & bishops guard your purses! I still have some extra parts left from the WA 3D prints, so may go back and add a few more in the future.

08 July, 2026

Robin Hood Project: Merry Men

All the Robin Hood stories feature an array of Merry Men. I started my Robin Hood project by looking at the options in 28mm. There are ranges in Metal from Footsore, Conquest, and Crooked Dice. In the end I decided to use the plastic Peasant Levy miniatures from Wargames Atlantic for the rank-and-file. Part of the reason was cost.  WA also had men-at-arms and knights on foot that I could use for the Normans and keep the sizes consistent.  

Each sprue has 6 lower halves and 6 upper torsos (split at the waist), with various arms and heads.  The pieces generally fit together well. There are a few with arms from the Perry HYW English set that I used to add some more variety and they match size-wise. I started by assembling 1 sprue of 6 minis. I gradually added more until I had 24 and painted them all at once. I went back and assembled and painted the last 6 later for a total of 30.

I wanted to keep to a simple color scheme of greens and browns in different shades, similar to what you see in most depictions. There are 4-5 greens and 7-8 browns. They painted up well with few issues.

Group 1: This and all the other groups have 1 each of the 6 bodies, I mixed and matched the upper and lower halves so there aren't any duplicates even before the heads & arms were added. I think the one at front right has Perry arms.

Group 2:

Group 3:

Group 4:

This is the 5th & last group which were painted at the end of June. I had one sprue left and just wanted to paint them. The miniature on the left in the front row is a Wargames Atlantic 3D print from their Outlaws digital files. More on those in the next post. It replaced the mini that I took from this sprue to use for the Sheriff's archer.

The Merry Men assembled!

04 July, 2026

Robin Hood Project: Norman Leaders

Following on from my last post with the Norman rank-and-file, this post focuses on the Norman leaders.

We start with the Sheriff of Nottingham. Or should that be Sheriffs?  Part of my plan is to run multiple scenarios simultaneously; for example I will be running 3 different scenarios at once at Historicon 2026. So for some of the characters I've painted multiple versions. The model on the left is from Crooked Dice's Robin Hood range which is based on the depictions in the 1980s British tv show Robin of Sherwood.  I'd heard of, but not watched it, until recently as part of my 'research' for this project.  The one on the right uses a body from Wargames Atlantic's Fantasy Villagers set.  I thought this body looked more like a nobleman so added arms, head & scabbard from their Foot Knights set. Blue seemed like a good color and was different from the other Norman characters. 

Sir Guy of Gisburne or Gisbourne features as the sheriff's right-hand man in many stories. These are all built from Wargames Atlantic's Foot Knight set, each with a different lower body (there are 6 different lower bodies in the set). As inspiration for the colors and shield design I used the 1938 'Adventures of Robin Hood' movie. Basil Rathbone plays Sir Guy in that movie and wears a black surcoat with a similar design to what I put on the shields  The decal is again from DestroyCarthage.  I used the heads in mail without a helmet so they would be easier to tell apart from the other knights.

Prince John (Crooked Dice) is on the right. The miniature on the left is a WA Peasant Levy body with arms from the Perry English HYW set. He represents the Sheriff's head archer, named Gill o' the Red Cap, who competes in an archery contest against Robin in Howard Pyle's Merry Adventures of Robin Hood (1883). This book is a great source for Robin Hood stories and I was glad my local library had a copy. Given his name red seemed an appropriate color and the black distinguishes him from the Merry Men.

Both of these villains are from Crooked Dice and based on the Robin of Sherwood show. Abbot Hugo de Rainult on the left is the Sheriff's brother.  He could be used for any of the numerous abbots in the stories. Baron Simon de Belleme on the right is a master of the occult. Both have lots of black highlighted with Vallejo Black Gray. The Abbot's robes are painted with Army Painter Purple Swarm speedpaint.

A fine collection of villains! Still to come: many Merry Men and more civilians.



30 March, 2025

Stargate Project: SG-1

For years I have wanted to do a project based on the Stargate movie/tv shows, specifically Stargate SG-1 which aired from 1997-2007.  It is available to stream free on demand at PlutoTV.  Over the years I've collected miniatures for this project.  When I was considering what game to run at Historicon 2025, I decided that I was finally ready to take the plunge.  I will be using the 7TV rules, one of my favorite rulesets which is perfect for this type of large skirmish game.

I decided the first task was to paint the forces of Stargate Command, based under Cheyenne Moutain, Colorado.  I painted them during the winter of 2024-25.  I used green uniforms with black equipment as that is the most common uniform worn in the show, though they occasionally wear khaki or black.  Part of my research is rewatching the entire series.

SG1 (l-r): Teal'c, Daniel Jackson, Colonel Jack O'Neill, General Hammond, and Major Samantha Carter.  You can't do a stargate game without the stars of the show.  Hasslefree makes these and as usual with their miniatures, they did a good job depicting the actors.  I did have to paint the Apophis symbol on Teal'c's forehead freehand and I wish he was carrying his staff weapon.  All of these were one piece except for Daniel's pistol arm.

                                                    A close-up of O'Neill & Carter

Teal'c & Daniel Jackson

General Hammond in his most frequent pose, exasperated that SG-1 isn't following orders.

I wanted more teams of 4-5 miniatures each so started looking at modern 28mm manufacturers.  Then I remembered that I had 2 sprues of Warlord/Wargames Factory Modern Military.  I bought them years ago during a $1 sprue sale along with some zombies and had nearly forgotten I had them.  Warlord marketed them as part of their Project Z range which has disappeared from their website.  Each sprue has 4 miniatures so that would give me 2 more teams.  They are not the most detailed miniatures, but I already had them and there are a lot of weapon and head options on thesprue.  I painted one team with black helmets and one team with green helmets to make them visually distinct.  With the limited color palette, these painted up quickly.  I painted the badge with their team number on the upper right arm but it hard to see in the photos.  There are several websites that list the various SG teams along with known members as they appeared on the show.

SG-3, a Marine team led by Major Castleman.

SG- 6, an Air Force team led by Lt. Colonel Barnes.

I used some Crooked Dice X-Commando miniatures for a 4th team.  I have more of these that I painted in black uniforms back in 2017.  I got them out and touched them up so that I could use them as well depending on the size of the scenario: Old X-Commandos.  I haven't given them a team number, perhaps the second iteration of SG-10, whose original members were lost in a black hole.

The full SGC force.

What will be next in this project?  The villainous Goa'uld.